In the spring of 2011, James Cameron’s behemoth of a film was organized and curated into an exhibit at the EMP Museum. In addition to designing everything from planetary maps to instructions in the Na’vi language, I also worked with interactive developers to create SocialScreen, a performance capture experience in Pandora’s three-dimensional landscape; and Social-Table Touch, an interactive table of trivia, images and video from the film. The exhibit is now on tour throughout North America.
Curated by Brooks Peck. Scenic design by Robert Morgan. Photography by Linday Borden.
Featured in the 2012 Communication Arts Interactive Annual (March/April 2012).
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